Admiral's Flagship, 3rd Rate (ETW unit)

Admiral's Flagship, 3rd Rate
Third Rate
Faction: France Great Britain Russia Spain United States
Range: 500 500 500 500 500 500
Accuracy: 40 50 40 40 40 40
Reloading skill: 15 15 30 15 15 25
Hull strength: 5280 5422 5544 5280 5280 5544
Speed: 14 15 14 14 14 14
Maneuverability: Low Low Low Low Low Low
Morale: 9 11 12 11 11 11
Turns to build: 3 3 3 3 3 3
Recruitment cost: 2510 2530 2540 2510 2500 2510
Upkeep cost: 620 630 630 620 620 620
Building (minimum level)
Etw eu port military lvl3.png


The third rate is a compromise between firepower and handling. A stable gun platform, it also makes a good flagship.

Overall, the “74” (from the number of guns carried) or “third rate” is a very practical vessel. With a crew of around 700 men, it has enough firepower and resilience to survive most battles. It can deliver a horrendously effective broadside from its 32-pounders (on the lower deck), 18-pounders on the upper deck and 9-pounders in the upper works. It also has enough space to house an admiral and his busy staff in some comfort, even if the ship’s officers have to sacrifice their living space.

Historically, many admirals and commodores chose 74s to be their flag vessels. In the 18th Century “commodore” was not a formalised naval rank, but an appointment as a “temporary fleet commander”. Appointing a commodore allowed the navy to choose any talented or well-connected captain, no matter how junior, for command. Admiral was usually a rank that any captain, no matter how useless, could reach if he lived for long enough!


Inspires nearby units

Technological abilities

Top Gallants

Available for:

Austria France Great Britain Maratha Confederacy Ottoman Empire
Poland-Lithuania Prussia Russia Spain Sweden
United Provinces United States

External links