Native Bowmen Auxiliary (ETW unit)
Native Bowmen Auxiliary | |||||
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Category: | Infantry | ||||
Class: | Skirmishers | ||||
Men: | 20 / 40 / 60 / 80 | ||||
Range: | 100 | ||||
Accuracy: | 30 | ||||
Reloading skill: | 10 | ||||
Ammunition: | 20 | ||||
Melee attack: | 2 | ||||
Charge bonus: | 3 | ||||
Defence: | 2 | ||||
Morale: | 4 | ||||
Turns to train: | 1 | ||||
Recruitment cost: | 920 | ||||
Upkeep cost: | 230 | ||||
Requires | |||||
Building (minimum level) | |||||
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These tribal warriors are willing to fight for foreign powers, but at a price.
The bow is a practical tool: it puts food in bellies as well as killing enemies. A skilled bowman can stalk his prey (man or beast) in utter silence, before killing with a well-aimed shot of a broad-headed arrow, designed to cause massive bleeding. In the time it takes to fire and reload a musket, a good bowman can fire half a dozen aimed shots, and probably have moved to better ground while doing so.
In the early days of their contact with the various foreign powers that colonized America, the tribes were glad to co-operate with them, and formed alliances with the French, British and Dutch. The tribes soon became involved in trade, and often ended up fighting proxy wars on behalf of their allies.
Abilities
- Can guard
- Can hide in buildings
- Can hide in light scrub
- Can hide in long grass
- Can hide in woodland
- Can skirmish
- Good stamina
- Grappling hooks
- Paths seldom trod
- Remains hidden whilst walking
- Resistant to heat fatigue
Available for:
Unit is available when holding a region in the Americas.