TOTAL WAR WIKI

Warrior Society (ETW-WC unit)

Warrior Society
Warrior Society
Category: Infantry
Class: Elite Infantry
Men: 30 / 60 / 90 / 120
Range: 40
Accuracy: 45
Reloading skill: 30
Ammunition: 4
Melee attack: 11
Charge bonus: 11
Defence: 10
Morale: 11
Turns to build: 2
Recruitment cost: 910
Upkeep cost: 220
Requires
Building (minimum level)
Etw na town warrior lvl03.png

Warrior Society

These are the strongest, bravest and most ferocious men of the tribe, proficient in all forms of combat.

Members of a Warrior Society are the tribal equivalent of professional soldiers. The most practiced and deadly men in the tribe, they have a position of great power. They provide military leadership and war chiefs are chosen from their ranks to keep discipline, organise hunting parties and oversee ceremonies.

Warrior societies quickly gained a reputation for unrelenting ferociousness. They would literally tether themselves to one spot on a battlefield, and not move until the battle was over. They would battle against any enemy that came at them and never even consider retreat. They were skilled with a number of weapons including the tomahawk and the war club.

Abilities

Can guard
Can hide in light scrub
Can hide in woodland
Can skirmish
Good stamina
Grappling hooks
Paths seldom trod
Resistant to heat fatigue
Resistant to morale shocks

Available for:

Che native american elite icon inft.png Hur native american elite icon inft.png Iro native american elite icon inft.png Pla native american elite icon inft.png Pue native american elite icon inft.png
Cherokee Nations Huron-Wyandot Iroquois Confederacy Plains Nations Pueblo Nations