Bowmen (ETW-WC unit)

Category: Infantry
Class: Skirmishers
Men: 20 / 40 / 60 / 80
Range: 70
Accuracy: 25
Reloading skill: 10
Ammunition: 20
Melee attack: 4
Charge bonus: 3
Defence: 1
Morale: 4
Turns to build: 1
Recruitment cost: 720
Upkeep cost: 180
Building (minimum level)
Etw na city chief lvl01.png

Council of Elders
Etw na town warrior lvl02.png

Hunting Grounds

A bow-armed force capable of long range, almost-silent, attacks.

The bow is a tool as well as a weapon, used for providing food and defending the tribe. In the time it takes a musketeer to fire and reload, a skilled bowman can loose several arrows making them formidable enemies. Tribesmen hone their skills daily, hunting to provide food for their families and furs for trade with Europeans.

The materials used to make a bow vary from tribe to tribe. Some are made from wood, others from the horn of elks or mountain sheep. Bowstrings are sinew or rawhide but, in an example of using whatever is to hand, the Dakotas are reputed to use the necks of snapping turtles!


Can guard
Can hide in buildings
Can hide in light scrub
Can hide in long grass
Can hide in woodland
Can skirmish
Grappling hooks
Paths seldom trod
Remains hidden whilst walking
Resistant to heat fatigue

Available for:

Che native american archers icon infb.png Hur native american archers icon infb.png Iro native american archers icon infb.png Pla native american archers icon infb.png Pue native american archers icon infb.png
Cherokee Nations Huron-Wyandot Iroquois Confederacy Plains Nations Pueblo Nations