Warriors (ETW-WC unit)
Warriors | |
---|---|
Category: | Infantry |
Class: | Melee Infantry |
Men: | 40 / 80 / 120 / 160 |
Melee attack: | 12 |
Charge bonus: | 6 |
Defence: | 7 |
Morale: | 7 |
Turns to build: | 1 |
Recruitment cost: | 640 |
Upkeep cost: | 160 |
Requires | |
Building (minimum level) | |
Warrior Lodge |
A band of fearless warriors armed in traditional fashion for close, personal combat.
Warriors dominate Native American society. They defend the tribes and earn renown while doing so. This gives them the status to become unchallenged chiefs and leaders in all aspects of tribal life. Hunting is also a fine preparation for war, as it teaches a man to be unafraid of bloodshed and danger.
Historically, the tribes used a wide variety of weapons for the hunt and warfare. Some were the same for both but others, like the war club, were of little use except when hunting other men. Traditionally carved from a single piece of hard wood, as the influence of Europeans grew, the war club came to imitate the shape of a rifle butt.
Abilities
- Can guard
- Can hide in light scrub
- Can hide in long grass
- Can hide in woodland
- Good stamina
- Grappling hooks
- Paths seldom trod
- Resistant to heat fatigue
Available for: