Cannon (M2TW unit)
| Cannon | |
|---|---|
| |
| Category: | Siege |
| Class: | Missile |
| Soldiers: | 16 |
| Morale: | 9 |
| Discipline: | Disciplined |
| Training: | Highly trained |
| Recruitment cost: | 870 |
| Upkeep cost: | 250 |
| Weapon upgrade: | 90 |
| Armour upgrade: | 70 |
The typical 'cannon' is powerful and good against both units and defences. Capable of firing solid and explosive shots.
| Attack | |
|---|---|
| Primary weapon: | Knife (Melee) |
| Attack: | 6 |
| Charge bonus: | 3 |
| Secondary weapon: | Cannon (Siege) |
| Weapon attributes: | Armour piercing |
| Attack: | 65 |
| Charge bonus: | 3 |
| Range: | 380 |
| Ammunition: | 30 |
| Defence | |
| Total defence: | 8 |
| Armour: | 4 |
| Defence skill: | 4 |
| Shield: | 0 |
| Hit points: | 1 |
The archetypical cannon was used all across the world by the mid to late 15th century. Mounted on a large wheeled chassis and featuring a longer improved barrel, the cannon is far superior to the bombards that preceded it. Able to demolish enemy walls from a greater range and able to fire troop-killing explosive shells, the cannon is rightly feared.
Attributes
- Can board ships
- Can withdraw
- Exploding shot
- Gunpowder weapon
- Hardy
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