Musketeers (M2TW unit)

Category: Infantry
Class: Missile
Soldiers: 48
Morale: 3
Discipline: Normal
Training: Trained
Recruitment cost: 540
Upkeep cost: 150
Weapon upgrade: 65
Armour upgrade: 50

The musket is an improved form of firearm. Firing a heavy shot to a good range, it causes fear, and can pierce any armour.

Primary weapon: Musket (Missile)
Weapon attributes: Armour piercing
Attack: 14
Charge bonus: 1
Range: 180
Ammunition: 20
Secondary weapon: Weak sword (Melee)
Attack: 6
Charge bonus: 1
Total defence: 3
Armour: 0
Defence skill: 3
Shield: 0
Hit points: 1

An improvement on the arquebus, the musket is longer, more accurate and fires a heavier shot that can pierce any armour. Like the arquebus, it fires using a matchlock mechanism, a smouldering length of rope as a fuse that ignites the gunpowder in the pan. The noise, smoke and lethality of this weapon causes fear in its targets.


Can board ships
Can hide in forest
Can withdraw
Fire by rank
Gunpowder weapon
Skirmish mode off by default

Available for:

Milan Portugal Spain Venice
Mil musketeers.png Por musketeers.png Spa musketeers.png Ven musketeers.png
Mil musketeers info.png
Por musketeers info.png
Spa musketeers info.png
Ven musketeers info.png

External links