TOTAL WAR WIKI

Carabineers (ETW unit)

Carabineers
Carabineers
Category: Cavalry
Class: Missile Cavalry
Men: 15 / 30 / 45 / 60
Range: 70
Accuracy: 40
Reloading skill: 25
Ammunition: 20
Melee attack: 7
Charge bonus: 8
Defence: 7
Morale: 7
Turns to train: 1
Recruitment cost: 780
Upkeep cost: 230
Requires
Technology
Carbines
Carbines
Building (minimum level)
Etw eu town military lvl1.png

Army Encampment
Etw eu city military lvl3.png

Military Governor's Encampment

These light cavalrymen are armed with carbines; it is their role to harass enemies with fire.

They are a highly mobile unit, with enough long-range firepower to hurt many enemies; the pistols used by some cavalrymen are only really suitable for close-in fighting during a melee. Their carbines fire a smaller ball than the muskets of infantrymen, but it is still large enough to maim and kill a target. Having the speed of light cavalry, these men are a useful force for any general: they can be moved quickly to a key part of the line to give fire, and then redeployed with equal speed. They are also remarkably difficult opponents for heavy cavalry; it is hard to come to grips with an enemy who can simply outpace you!

Historically, the carbine was only a smaller calibre version of an infantry musket. The idea to cut down the barrel only emerged when it became clear that reloading a full-length musket on horseback was a horrible job, even if the enemy weren’t trying to kill you at the same time. Attaching the carbine to the user by a sling finally made it into a very practical, deadly weapon.

Abilities

Can guard
Can fire from horseback
Can hide in woodland
Can shoot while moving
Can skirmish
Good stamina

Available for:

Aus euro carabiniers icon cavc.png Fra euro carabiniers icon cavc.png Fra euro carabiniers icon cavc.png
Austria France Spain

External links