Apachean Tribes (M2TW-K-AC faction)
- Game: Medieval II: Total War - Kingdoms
- Culture: Native Indian
- Religion: Pagan (Islam)
Contents |
Campaign
Starting position
Regions
- Apache Camp - Village (Capital)
Purse
10000
Introduction
On open plains and under a pale blue sky, around mountains and rugged mesas, the many Apachean tribes roam far and wide over the north of the New World. Many tribes, such as the Navajo, Kiowa, and Jicarilla, are linked through common cultures and languages, but are fierce competitors for territory and resources, even amongst themselves.
Most peoples of the Apachean tribes hunt bison on the plains and live in hide tents that are easily constructed and taken down, so they can follow the movements of the herds. Some tribes use dogs to haul their belongings and carry trade goods, which they exchange for goods such as corn.
The Apachean warriors are brave, fearless, and highly skilled at warfare, whether using bows, spears, hatchets, or weapons taken from their enemies. Woe betides the enemy who angers the Apacheans enough to go on the warpath.
The tribes have a deep spiritual connection with the land, passed down through stories of heroes and spirits. Spiritual dances are often practised to bring improvements to the lives of the tribes, such as rain and good harvests. Although the tribes fight amongst themselves, they band together to fight off foreign invaders, including the Chichimecs to the south, and other nearby enemies.
The Apachean tribes field many archers, who are also skilled in melee, despite having little or no armour. The Apacheans are also able to adapt their fighting style to use the weapons captured from their enemies.
Strengths
Fierce, brave troops, with many skilled archers. Able to utilise their enemies' technology against them.
Weaknesses
Wear very little armour and wield mostly archaic weapons.
Campaign rules
Long
Hold 30 regions, including: Apache Camp, Aguapalam Camp, Comanche Camp, Coahuila, Caddo Camp, Choctaw Camp
Short
Hold 20 regions.