TOTAL WAR WIKI

Desert Warriors (ETW unit)

Desert Warriors
Desert Warriors
Category: Infantry
Class: Militia
Men: 40 / 80 / 120 / 160
Range: 70
Accuracy: 25
Reloading skill: 10
Ammunition: 5
Melee attack: 4
Charge bonus: 4
Defence: 7
Morale: 4
Turns to train: 1
Recruitment cost: 640
Upkeep cost: 160
Requires
Building (minimum level)
Indian
Etw ind city government lvl1.png

Zamindar's Court
Middle Eastern
Etw ott city government lvl1.png

Magistrate

Harsh and unforgiving warriors are born in harsh and unforgiving lands. These men are as deadly as their deserts.

Living in a desert makes a man tough and ruthless, or dead. The weak do not survive, and this fierce cull produces proud and dangerous warriors. Their battle skills have been honed by years of raiding and goat thievery, or against the more settled people of oasis villages. Defeat is unthinkable, because defeat is death.

Traditionally, the Bedouin were among the most dangerous of desert tribes, fighting among themselves when outsiders weren’t available. Constantly on the move to find new pastures for their livestock, they learned to live with the minimum of possessions and little external support in the harshest of lands. Loyalty to tribe and family was all that helped a man survive.

Abilities

Can guard
Can hide in light scrub
Can hide in woodland
Grappling hooks
Resistant to heat fatigue

Available for:

Mar east desert nomads.png Ott east desert nomads.png
Maratha Confederacy Ottoman Empire

Unit is available when holding a region in North Africa, the Middle East or North Western India (Egypt, Mesopotamia, Palestine, Syria...).