Contra-Guerrillas (NTW unit)
Contra-Guerrillas | |
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Category: | Infantry |
Class: | Skirmishers |
Men: | 20 / 40 / 60 / 80 |
Range: | 100 |
Accuracy: | 60 |
Reloading skill: | 50 |
Ammunition: | 15 |
Melee attack: | 4 |
Charge bonus: | 4 |
Defence: | 7 |
Morale: | 9 |
Unit limit: | 4 |
Turns to train: | 2 |
Recruitment cost: | 550 |
Upkeep cost: | 130 |
Requires | |
Technology | |
Counter-guerrilla Initiatives |
Crack-shots with exceptional defence abilities, contra-guerrillas are perfect for harassing the enemy from afar. Guerrilla units can be deployed anywhere on the battlefield except inside the enemy deployment zone or within range of the enemy general.
These men have been trained as guerrillas, but for reasons of their own have taken up arms against their Spanish brothers for Bonaparte. Their hunting and tracking experience helps them to hide in all kinds of terrain, and set ambushes. They fight in a loose formation and crouch to protect themselves from enemy fire. These sharpshooters are best employed in sniping at enemies, as they will suffer heavy losses in close combat and have little chance against cavalry. They will also suffer when matched against volley-firing line infantry.
After the occupation of Spain in 1808, Napoleon’s forces faced considerable hostility from Spanish guerrilla bands. Local rebellions had been expected, but the sheer ferocity of the guerrillas shook the French army and morale suffered as a result. The French needed their own guerrillas and set about recruiting fugitives and deserters, as “Contra-Guerrillas”. Only those with nothing left to lose would risk facing the loyalist guerrillas, as they would face a grisly death if captured.
Abilities
- Can guard
- Can hide in light scrub
- Can hide in long grass
- Can hide in woodland
- Can skirmish
- Good stamina
- Grappling hooks
- Guerrilla warfare
- Paths seldom trod
Technological abilities
- Can place stakes
- Light infantry tactics
Available for:
Unit is exclusive to the Peninsular Campaign.