Cavalry Archers (STW unit)
Category: Cavalry |
Class: Missile |
Soldiers: 60 |
Weapon Type: Bow and Arrow, Sword |
*Waterproof Missile Weapon |
Main Stats | ||
Honour / Morale | 7 | |
Melee Attack | 6 | |
Melee Defence | 7 | |
Charge Bonus | 16 | |
Armour | 3 | |
Missile Stats | ||
Accuracy | 40 | |
Reload Time | 6 | |
Range | 5000 | |
Ammunition | 28 | |
Proyectile Speed | 150 | |
Proyectile Power | 5 | |
Extra Stats | ||
Marching Speed | 8 | |
Running Speed | 23 | |
Charging Speed | 27.6 |
Requires: Horse Dojo and Archery Dojo
Mounted Samurai with sword and bow.
They are fast, flexible, and pack a nasty sting.
They are best used to charge poorly defended
troops and to stand off and pepper slower
units with bowfire.
Extra info:
Armed with swords and bows, cavalry archers are
a potent skirmishing force. Being mounted, they
have excellent mobility; being armed with bows,
they can shower opponents with arrows; being
armed with swords, they can close with the enemy;
being samurai, they are dedicated and fearless!
However, cavalry archers lack the “weight” to
charge home successfully against properly
organised defenders, but against poorly positioned,
badly managed or already “wobbly” troops they can
be deadly.
They can be used to harass the enemy with missile
weapons, manoeuvred to threaten vulnerable flanks,
or sent in to break wavering troops.
As with all cavalry, however, cavalry archers
need careful handling when going up against
arquebusiers. They can be quickly shot to pieces.