TOTAL WAR WIKI

Rifles (NTW unit)

Rifles
Rifles
Category: Infantry
Class: Skirmishers
Men: 20 / 40 / 60 / 80
Range: 125
Accuracy: 80
Reloading skill: 55
Ammunition: 15
Melee attack: 4
Charge bonus: 4
Defence: 5
Morale: 7
Unit limit: 6
Turns to train: 2
Recruitment cost: 700
Upkeep cost: 230
Requires
Technology
Modern Rifles
Modern Rifles

Armed with a tough, accurate rifled musket, the Rifles are an elite skirmishing force.

The rifle gives them the ability to kill at astonishing ranges for a flintlock weapon. Their skills and skirmishing tactics allow them to use whatever cover is to hand to hide, stalk the enemy, and then kill them from a distance. Even their uniforms are a subdued colour to help them in their role as hunters and snipers.

They are, however, not invulnerable. Like all skirmishers, they can be cut down by a carefully timed cavalry charge. They will also suffer disproportionate casualties if exposed to a line unit’s firepower.

Historically, the Greenjackets, nicknamed for their dark green uniforms that blended into the landscape, carried an infantry rifle designed by Ezekiel Baker of London. This muzzle-loading flintlock used a small ball in a rifled barrel with superb accuracy. Loading was a slow business, and could take a minute or more to do properly so that a shot would fly true. The result, in the hands of an expert, was deadly. French officers came to dread the presence of the Rifles on a battlefield.

Abilities

Can guard
Can hide in light scrub
Can hide in long grass
Can hide in woodland
Can skirmish
Good stamina
Grappling hooks
Paths seldom trod

Technological abilities

Can place stakes
Light infantry tactics

Available for:

Ntw britain inf skirm british rifles icon.png
Great Britain