Pindari Horsemen (ETW unit)
Pindari Horsemen | |
---|---|
Category: | Cavalry |
Class: | Irregular Cavalry |
Men: | 15 / 30 / 45 / 60 |
Range: | 70 |
Accuracy: | 25 |
Reloading skill: | 10 |
Ammunition: | 10 |
Melee attack: | 9 |
Charge bonus: | 10 |
Defence: | 6 |
Morale: | 5 |
Turns to train: | 1 |
Recruitment cost: | 800 |
Upkeep cost: | 240 |
Requires | |
Technology | |
Carbines | |
Building (minimum level) | |
Zamindar's Court |
These unruly bands of sabre-armed cavalry have a cruel reputation, and are experts in ambushes and skirmishing.
The Pindari are irregular force of men from many lands and social classes, united only by the fact that they are all Pindari. With an elected leadership and a disdain for military convention, they are not an easy force to control, but allowed to do a little looting, they can be a useful force of skirmishers.
Originally attached to the Maratha armies, these men were forced to turn to banditry for any kind of proper income. Not surprisingly, this proved to be more profitable and safer than large scale battle, and the Pindari have specialised in raiding ever since. If they must fight, though, they will, and with considerable skill.
Abilities
- Can fire from horseback
- Can hide in light scrub
- Can hide in woodland
- Can shoot while moving
- Can skirmish
- Good stamina
- Paths seldom trod
- Resistant to heat fatigue
Available for: