Mortar (M2TW unit)
Mortar | |
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Category: | Siege |
Class: | Missile |
Soldiers: | 16 |
Morale: | 9 |
Discipline: | Disciplined |
Training: | Highly trained |
Recruitment cost: | 520 |
Upkeep cost: | 250 |
Weapon upgrade: | 90 |
Armour upgrade: | 70 |
A siege weapon capable of firing over walls and plunging shots down on enemies hiding behind said walls.
Attack | |
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Primary weapon: | Knife (Melee) |
Attack: | 6 |
Charge bonus: | 3 |
Secondary weapon: | Mortar (Siege) |
Weapon attributes: | Armour piercing |
Attack: | 65 |
Charge bonus: | 3 |
Range: | 300 |
Ammunition: | 30 |
Defence | |
Total defence: | 8 |
Armour: | 4 |
Defence skill: | 4 |
Shield: | 0 |
Hit points: | 1 |
Resembling the iron bowl from which it gains its name, the Mortar was created to lob shots over intervening walls. Useful in dealing with units skulking behind walls for protection, or to whittle away besieging troops outside your own walls. The mortar's capabilities makes it an excellent siege weapon for both attacker and defender.
Attributes
- Can board ships
- Can withdraw
- Gunpowder weapon
- Hardy
Available for: