TOTAL WAR WIKI

Long Rifle Men (ETW unit)

Long Rifle Men
Long Rifle Men
Category: Infantry
Class: Irregulars
Men: 20 / 40 / 60 / 80
Range: 125
Accuracy: 75
Reloading skill: 35
Ammunition: 20
Melee attack: 7
Charge bonus: 9
Defence: 7
Morale: 6
Turns to train: 2
Recruitment cost: 990
Upkeep cost: 240
Requires
Building (minimum level)
Etw eu town military lvl5 barracks.png

Military Academy
Etw eu city government lvl5.png

Royal Palace

The woods of the frontier have taught these men the value of marksmanship and an accurate firearm.

The fur trade which thrives in the American frontier forests is a rich source of men who are reliant on their marksmanship for survival. With no ready access to the kind of manufactories found in Europe, this hardy and self-sufficient breed have learnt to fashion their own rifles. The guns themselves reflect the demands made by their environment. With an unusually long rifled barrel, they are far more accurate than any smooth-bore musket, an important factor when powder and shot are hard to come by and game must be stalked for many hours before a shot can be taken. This distinctive design is however slightly awkward to reload.

The skills of the hunter translate well to the battlefield, especially when employed against regular troops who often have no experience of such tactics and no answer to a foe who appears as if from nowhere and will not then stand still to be shot at. Adept at concealing themselves amongst trees, these men can stalk any prey, remaining hidden as they slowly move within range.

Abilities

Can guard
Can hide in buildings
Can hide in light scrub
Can hide in long grass
Can hide in woodland
Can skirmish
Good stamina
Grappling hooks
Remains hidden whilst walking
Resistant to heat fatigue

Technological abilities

Can place stakes
Chevaux de frise
Earthworks
Light infantry tactics
Volley fire

Available for:

Uns euro long rifleman icon infm.png
United States

External links