Long Rifle Men (ETW unit)
Long Rifle Men | |
---|---|
Category: | Infantry |
Class: | Irregulars |
Men: | 20 / 40 / 60 / 80 |
Range: | 125 |
Accuracy: | 75 |
Reloading skill: | 35 |
Ammunition: | 20 |
Melee attack: | 7 |
Charge bonus: | 9 |
Defence: | 7 |
Morale: | 6 |
Turns to train: | 2 |
Recruitment cost: | 990 |
Upkeep cost: | 240 |
Requires | |
Building (minimum level) | |
Military Academy | |
Royal Palace |
The woods of the frontier have taught these men the value of marksmanship and an accurate firearm.
The fur trade which thrives in the American frontier forests is a rich source of men who are reliant on their marksmanship for survival. With no ready access to the kind of manufactories found in Europe, this hardy and self-sufficient breed have learnt to fashion their own rifles. The guns themselves reflect the demands made by their environment. With an unusually long rifled barrel, they are far more accurate than any smooth-bore musket, an important factor when powder and shot are hard to come by and game must be stalked for many hours before a shot can be taken. This distinctive design is however slightly awkward to reload.
The skills of the hunter translate well to the battlefield, especially when employed against regular troops who often have no experience of such tactics and no answer to a foe who appears as if from nowhere and will not then stand still to be shot at. Adept at concealing themselves amongst trees, these men can stalk any prey, remaining hidden as they slowly move within range.
Abilities
- Can guard
- Can hide in buildings
- Can hide in light scrub
- Can hide in long grass
- Can hide in woodland
- Can skirmish
- Good stamina
- Grappling hooks
- Remains hidden whilst walking
- Resistant to heat fatigue
Technological abilities
- Can place stakes
- Chevaux de frise
- Earthworks
- Light infantry tactics
- Volley fire
Available for: