Fur Trader (ETW building)
Fur Trader | |||||||
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Category: | Fur | ||||||
Level: | 0 | ||||||
Turns to build: | 2 | ||||||
Building cost: | 1500 | ||||||
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Enables | |||||||
Fur Market |
Fur traders are explorers and backwoodsmen, practical men in search of the wealth that the wilderness contains: animal pelts.
Exploiting natural animal resources is one of the cheapest and most effective ways of making profit from virgin territory. It takes training, luck and money to extract mineral wealth; almost anyone – if they are tough enough – can hunt, or trade with the natives, for pelts.
Historically, men looking for animal pelts for the finest furs explored swathes of North America and the Siberian wilderness. In America, it was beaver pelts that drove the traders further into the hinterland; in Siberia it was sable pelts that drove traders deeper into the wilds. Demand for furs at home in Europe was almost insatiable, probably helped by a cold period in the climate and a singular lack of effective central heating!