Fur Market (ETW building)
Fur Market | |||||||
---|---|---|---|---|---|---|---|
Category: | Fur | ||||||
Level: | 1 | ||||||
Turns to build: | 3 | ||||||
Building cost: | 2500 | ||||||
| |||||||
Requires | |||||||
Fur Trader | |||||||
Enables | |||||||
Fur Exchange |
There is an almost insatiable demand for furs. Pelts are traded for trinkets and manufactured goods, including firearms.
Trade in furs is highly profitable, as almost any item can be parleyed into a good deal for pelts. Shipping furs back to home markets can be more of a problem, as transport in the wilderness relies heavily on finding navigable river routes.
By 1700 the Hudson Bay Company was well established and expanding its operations into previously French-dominated territories. It had been set up in 1670, in London, by a royal charter to trade with the natives of Canada. The company traded English wool blankets to the native tribes in return for beaver pelts, and became the de facto colonial British government in Canada. Some of its trading posts became the sites of substantial fortifications. In this, it matched the East India Company’s success in the East. It did much better than the EIC in surviving to the present day; then again, the EIC had a spectacular lack of success in persuading Mughal India to take heavy woollen blankets as trade goods!