Crow Horse Warriors (ETW-WC unit)
Crow Horse Warriors | |
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Category: | Cavalry |
Class: | Irregular Cavalry |
Men: | 15 / 30 / 45 / 60 |
Range: | 70 |
Accuracy: | 40 |
Reloading skill: | 25 |
Ammunition: | 20 |
Melee attack: | 14 |
Charge bonus: | 12 |
Defence: | 8 |
Morale: | 11 |
Turns to build: | 1 |
Recruitment cost: | 980 |
Upkeep cost: | 240 |
Requires | |
Building | |
Council of Tribes |
These mounted warriors are armed with bows for skirmishing and axes for charging home.
Crow Horse Warriors can employ two tactics in warfare to great effect. Firstly, they can wear an enemy down with arrows; they can then demolish them by charging home and doing terrible work with their axes. Fear is a stranger to Crow warriors: the battlefield is a chance to prove that a warrior has mettle, and so improve his standing within the tribe.
Historically, the Crow gave recognition and status to individuals who had achieved much in war. They could take part in religious ceremonies, name children and gain rank and reputation within the tribe. Warriors who ‘counted coup’ against enemies would decorate their war shirts with rosettes, or wear wolf tails at the heels of their moccasins. Conversely, anti-social behaviour was punished: the Crow had ‘joking relatives’ whose job was to shame each other into behaving appropriately. If good behaviour wasn’t observed, the next step was exile, or the destruction of the offender’s lodge and belongings.
Abilities
- Can fire from horseback
- Can guard
- Can hide in light scrub
- Can hide in woodland
- Can shoot while moving
- Can skirmish
- Good stamina
- Paths seldom trod
- Resistant to heat fatigue
Available for: