Archer Militia (EE) (M2TW unit)
Archer Militia | |
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Category: | Infantry |
Class: | Missile |
Soldiers: | 48 |
Morale: | 3 |
Discipline: | Normal |
Training: | Untrained |
Recruitment cost: | 220 |
Upkeep cost: | 100 |
Weapon upgrade: | 65 |
Armour upgrade: | 50 |
Archer Militia are armed with a small bow, knife and if lucky enough, some armour.
Attack | |
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Primary weapon: | Self bow (Missile) |
Attack: | 5 |
Charge bonus: | 1 |
Range: | 120 |
Ammunition: | 30 |
Secondary weapon: | Knife (Melee) |
Attack: | 2 |
Charge bonus: | 1 |
Defence | |
Total defence: | 1 |
Armour: | 0 |
Defence skill: | 1 |
Shield: | 0 |
Hit points: | 1 |
Archer Militia are bow-equipped peasants or poorer townsfolk called upon to provide a settlement with a garrison of missile troops. Whilst poorly armoured, these troops are only expected to shoot at an enemy from the safety of their own walls.
Attributes
- Can be supported free in a city
- Can board ships
- Can hide in forest
- Can withdraw
Available for: