TOTAL WAR WIKI

1st Maryland (ETW unit)

1st Maryland
1st Maryland
Category: Infantry
Class: Elite Infantry
Men: 40 / 80 / 120 / 160
Range: 70
Accuracy: 55
Reloading skill: 50
Ammunition: 15
Melee attack: 7
Charge bonus: 11
Defence: 17
Morale: 9
Unit limit: 1
Turns to train: 2
Recruitment cost: 1390
Upkeep cost: 340
Requires
Building (minimum level)
Etw eu town military lvl3.png

Barracks
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Military Governor's Barracks

Elite infantrymen responsible for holding the line, these versatile troops are equally at home with muskets or bayonets.

By their very nature, line infantry are vulnerable to bombardment from artillery and sniping from skirmishers; it takes a special kind of courage to stand and carefully fire volleys at the enemy then dispatch them with a bayonet charge. Extensive drill, training and battle have helped mould these men into soldiers, capable of dealing with the enemy on equal terms.

Historically, the 1st Maryland regiment was raised to protect the province of Maryland and came under the command of Colonel William Smallwood. In July 1776 the troops were assigned to the main Continental Army and in the months that followed they joined Stirling’s Brigade. They took part in the Battle of Guildford Courthouse, but it was at the Battle of Long Island that they earned their formidable reputation. They single-handedly covered the American retreat, holding off superior numbers of British regulars.

Abilities

Can guard
Can hide in light scrub
Can hide in woodland
Grappling hooks
Inspires nearby units
Resistant to morale shocks

Technological abilities

Plug bayonet
Ring bayonet
Socket bayonet
Chevaux de frise
Earthworks
Fire and advance
Fire by rank
Square formation

Available for:

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United States

Unit is available when controlling the region of Maryland.

Note

This unit is part of the Elite Units of America DLC.

External links