1st Delaware (ETW unit)

1st Delaware
1st Delaware
Category: Infantry
Class: Line Infantry
Men: 40 / 80 / 120 / 160
Range: 70
Accuracy: 45
Reloading skill: 25
Ammunition: 15
Melee attack: 6
Charge bonus: 9
Defence: 13
Morale: 9
Unit limit: 1
Turns to train: 1
Recruitment cost: 1190
Upkeep cost: 290
Building (minimum level)
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Military Governor's Barracks

Musket-armed troops who use massed volleys to break an enemy, relying on discipline to withstand any counter-fire.

These soldiers carry muzzle-loading, smoothbore muskets firing lead balls as wide as a man’s thumb. These are inaccurate weapons, effective only to around 200 paces when fired in volleys. The ability to fire and reload with machine-like regularity with comrades falling all around is what wins battles; that and an ability to fight in a variety of tactical formations. Any enemy foolhardy enough to charge their cavalry at this unit while they are in square will find them a tough target.

The 1st Delaware regiment came into being in 1776 under the supervision of Colonel John Haslet; they went on to fight in the Battle of Long Island in August of that year. Along with the 1st Maryland Regiment they were able to repel the British, allowing Washington and his troops to make a safe retreat. The Delaware were then forced to make a daring retreat through marshland while escorting 23 prisoners of war. Their action during this battle prompted Washington to appoint them his rear guard when he strategically withdrew his army from Brooklyn to Manhattan.


Can guard
Can hide in woodland
Grappling hooks
Resistant to morale shocks

Technological abilities

Plug bayonet
Ring bayonet
Socket bayonet
Chevaux de frise
Fire and advance
Fire by rank
Square formation

Available for:

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United States

Unit is available when controlling the region of Pennsylvania.


This unit is part of the Elite Units of America DLC.

External links