TWWAKT Placing BPP
Buildings and Props are terms we use for 3D models placed into the map. The main difference between them is that a prop is purely a rendered mesh, nothing more, while a Building has Collision, sometime Destruction and potentially a No-Go Region as well.
Prefabs
A Prefab is a collection of objects (Buildings, Prefabs, Decals, etc), pre-grouped for easy reuse.
Let's place some down.
• Go to, or open the Entity Creation (Visual) toolbar, and select Prefab
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• Your Tool Properties window should now show
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o You can use this window to select a prefab or use the search box at the bottom to filter the list.
o The top section defines various properties which can be passed to any placed Prefab.
• I'm going to place a giant Mushroom cluster, because I can.
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When placing any entity in these modes you can use the [ and ] keys to scale and holding Ctrl while moving the mouse will allow you to rotate.
Props/Buildings
These are placed in much the same way as prefabs. The main thing to remember is the different between the two types.
• Props - A prop is a mesh with no other logic applied to it, i.e. no collision, destruction, etc.
• Building - A Building is a group of props which can have logic applied, such as collision, destruction, etc.