Imperial Knights (M2TW unit)
These mace-wielding fighting machines wear plate armour and are equipped with lances for a deadly charge.
Attack | |
---|---|
Primary weapon: | Cavalry heavy lance (Melee) |
Attack: | 10 |
Charge bonus: | 8 |
Secondary weapon: | Cavalry mace (Melee) |
Weapon attributes: | Armour piercing |
Attack: | 10 |
Charge bonus: | 4 |
Defence | |
Total defence: | 16 |
Armour: | 8 |
Defence skill: | 4 |
Shield: | 4 |
Hit points: | 1 |
True knights in shining armour, in principle at least, these men espouse the noble ideals of chivalry and honour. In reality they are brutally effective warriors who practice their skills daily in tournaments and mock fights. On the battlefield, their steel plate protection makes them hard to kill. After the charging in with their lances, they engage in close combat with heavy maces that can knock a man senseless, when a sword blow would glance off his armour.
Unit can adopt the wedge formation.
Attributes
- Can board ships
- Can form up and charge
- Can hide in forest
- Can withdraw
- Hardy
- Knight
Available for: