Archer Militia (M2TW unit)
| Archer Militia | |
|---|---|
| |
| Category: | Infantry |
| Class: | Missile |
| Soldiers: | 48 |
| Morale: | 3 |
| Discipline: | Normal |
| Training: | Untrained |
| Recruitment cost: | 220 |
| Upkeep cost: | 100 |
| Weapon upgrade: | 65 |
| Armour upgrade: | 50 |
Archer Militia are peasant archers called up to defend settlements.
| Attack | |
|---|---|
| Primary weapon: | Self bow (Missile) |
| Attack: | 5 |
| Charge bonus: | 1 |
| Range: | 120 |
| Ammunition: | 30 |
| Secondary weapon: | Knife (Melee) |
| Attack: | 2 |
| Charge bonus: | 1 |
| Defence | |
| Total defence: | 1 |
| Armour: | 0 |
| Defence skill: | 1 |
| Shield: | 0 |
| Hit points: | 1 |
Archer Militia are bow-equipped peasants called upon to provide a settlement with a garrison of missile troops. Whilst poorly armoured, these troops are expected to shoot at an enemy from the safety of their own walls.
Attributes
- Can be supported free in a city
- Can board ships
- Can hide in forest
- Can withdraw
Available for:
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