Isarelys (ETW unit)
| Isarelys | |
|---|---|
| |
| Category: | Infantry |
| Class: | Line Infantry |
| Men: | 40 / 80 / 120 / 160 |
| Range: | 70 |
| Accuracy: | 30 |
| Reloading skill: | 20 |
| Ammunition: | 15 |
| Melee attack: | 4 |
| Charge bonus: | 8 |
| Defence: | 12 |
| Morale: | 5 |
| Turns to train: | 1 |
| Recruitment cost: | 820 |
| Upkeep cost: | 200 |
| Requires | |
| Building (minimum level) | |
| Barracks | |
| Military Governor's Barracks | |
These musketeers are a useful addition to any force, even if they lack the fire discipline of regular soldiers.
For all its smoke and noise, handling the smoothbore, muzzle-loading musket can be taught to all but the most stupid of men. Once the basic skills of loading have been mastered, it is simply a matter of pointing the loud end at the enemy and pulling the trigger. It is in God’s hands as to what happens next!
Even the most inexperienced or cack-handed of peasants can be useful with a musket in his hands. The noise of a volley is often enough to frighten, and any casualties in the enemy ranks are a bonus.
Historically, such units of irregular musket men would arrive at a battlefield with all kinds of weapons, from ancient matchlocks handed down from father to son, to modern government-issue weapons looted from the enemy dead. This lack of standardisation did not matter much, as it was the ability to fire at all that made the unit a useful force.
Abilities
- Can guard
- Can hide in woodland
- Grappling hooks
- Resistant to heat fatigue
Technological abilities
Available for:
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