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Silladar Lancers (ETW unit)

Silladar Lancers
Silladar Lancers
Category: Cavalry
Class: Lancer Cavalry
Men: 15 / 30 / 45 / 60
Melee attack: 5
Charge bonus: 24
Defence: 3
Morale: 4
Turns to train: 1
Recruitment cost: 810
Upkeep cost: 240
Requires
Building (minimum level)
Etw ind town military lvl1.png

Provincial Barracks
Etw ind city military lvl3.png

Military Governor's Encampment

These cavalrymen are armed with a long spear or lance that makes them particularly deadly when charging.

The lance is probably the oldest cavalry weapon. It gives the user a chance to put all the momentum of himself and his charging horse into one very sharp point that can, in the hands of a skilled man, be driven right through any man. This is what makes lances so intimidating to face but, if the lancer does not kill his target, he is then vulnerable. A long lance is a good deal less use in a melee than a sword, and a lancer is at a disadvantage once the close fighting starts.

Historically, many nations used lancers, although the European fashion for them owes much to the uhlans: cavalry raised for Austrian and Prussian service. The French adopted lancers with some enthusiasm, and Napoleon even included Polish lancers in his Imperial Guard. In India the lance had long been used as a weapon, and lancer skills were often improved by “pegging” (picking tent pegs out of the ground with the lance tip) or pig-sticking (hunting wild pigs or even wild dogs with the lance). Native Indian lancers were rightly feared by European troops.

Abilities

Can hide in woodland
Good stamina
Resistant to heat fatigue

Technological abilities

Wedge formation
Diamond formation

Available for:

Mar east lancers silladar icon cavl.png
Maratha Confederacy

External links