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John Smith's Band (ETW-RtI unit)

John Smith's Band
John Smith's Band
Category: Infantry
Class: Militia
Men: 40 / 80 / 120 / 160
Range: 70
Accuracy: 45
Reloading skill: 15
Ammunition: 15
Melee attack: 10
Charge bonus: 5
Defence: 8
Morale: 6
Unit limit: 1
Recruitment cost: 680
Upkeep cost: 80
John Smith

A group of settlers armed with arquesbuses and commanded by Captain John Smith.

John Smith is a fearless leader. His no-nonsense approach to colonisation has led men, who would otherwise have rested on their laurels, to work hard to provide for themselves and their fellow settlers. Armed with arquebuses and a desire to colonise the New World, these men will have to fight to make a home for themselves in an inhospitable land.

Historically, John Smith was a bit of a rogue. During the voyage to the New World, he incited mutiny and was locked in the brig, pending trial upon arrival. The ship’s captain - Christopher Newport - intended to have Smith executed, but, thanks to orders issued by the Virginia Company before the voyage had even begun, Smith was reprieved. He was named as one of the leaders of the early colony, and as such Newport felt compelled to let him live.

Abilities

Can guard
Can hide in light scrub
Can hide in woodland
Good stamina
Inspires nearby units

Available for:

Eng episodic militia icon infm.png
Virginia Colonists

External links