Camel Gunners (M2TW unit)
| Camel Gunners | |
|---|---|
| |
| Category: | Cavalry |
| Class: | Missile |
| Soldiers: | 32 |
| Mount: | Camel |
| Morale: | 9 |
| Discipline: | Normal |
| Training: | Trained |
| Recruitment cost: | 1180 |
| Upkeep cost: | 300 |
| Weapon upgrade: | 120 |
| Armour upgrade: | 95 |
Mounted on a camel this unit fires a powerful musket called a "jezail'.
| Attack | |
|---|---|
| Primary weapon: | Cavalry musket (Missile) |
| Weapon attributes: | Armour piercing |
| Attack: | 16 |
| Charge bonus: | 3 |
| Range: | 180 |
| Ammunition: | 20 |
| Secondary weapon: | Cavalry weak sword (Melee) |
| Attack: | 8 |
| Charge bonus: | 4 |
| Defence | |
| Total defence: | 6 |
| Armour: | 0 |
| Defence skill: | 6 |
| Shield: | 0 |
| Hit points: | 1 |
These gunners use a type of heavy matchlock musket, which fires a powerful shot. Combine this firepower with a camel and the end result is a powerful and very mobile missile unit that is ideal for desert warfare. As an added bonus the camels scare horses.
Attributes
- Can board ships
- Can hide in forest
- Can withdraw
- Gunpowder weapon
- Scare horses
- Very hardy
Available for:
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