TOTAL WAR WIKI

Bargir Infantry (ETW unit)

Bargir Infantry
Bargir Infantry
Category: Infantry
Class: Line Infantry
Men: 40 / 80 / 120 / 160
Range: 70
Accuracy: 40
Reloading skill: 25
Ammunition: 15
Melee attack: 6
Charge bonus: 9
Defence: 15
Morale: 7
Turns to train: 1
Recruitment cost: 1050
Upkeep cost: 260
Requires
Building (minimum level)
Etw ind town military lvl3.png

Barracks
Etw ind city military lvl4.png

Military Governor's Barracks

Heavily influenced by European military thinking, Bargirs are a match to most line infantry regiments.

With their equipment paid for by the state and their organisation based on tried and tested European principles, Bargir infantry are more reliable than most Indian foot soldiers. Armed with good muskets and often trained or led by mercenary European officers, Bargirs provide their general with a range of tactical options on the battlefield.

Traditionally, armies on the Indian subcontinent were geared toward mounted troops who enjoyed a high status compared to infantry. Footsoldiers, mainly drawn from the lowest echelons of society, were typically a disorganised rabble, useful to a commander only because they added numbers to an army. They were expendable, poorly-equipped and easily-dismayed in battle, often making them a liability rather than an asset.

The social mobility which characterised Maratha society allowed a more modern view of the role of infantry to come to prevalence. Through observation of European methods, the equipment and training of Maratha infantry began to improve, allowing the successful use of advanced manoeuvres and firing drills.

Abilities

Can guard
Can hide in woodland
Grappling hooks
Resistant to heat fatigue
Resistant to morale shocks

Technological abilities

Plug bayonet
Ring bayonet
Socket bayonet
Square formation

Available for:

Mar east ethnic musketmen bargir icon infm.png
Maratha Confederacy